package test2;

import java.util.Random;

public class Role {
    /*文字版格斗游戏
    需求:
    格斗游戏,每个游戏角色的姓名,血量,都不相同,在选定人物时(new对象的时候),这些信息就应该被确定下来
     */
    private String name;
    private int blood;
    private char gender;
    private String face;//随机长相


    String[] boyfaces = {"风流倜傥","气宇轩昂","貌似潘安","五官端正","平平无奇","一塌糊涂","面目狰狞"};
    String[] girlfaces = {"沉鱼落雁","朱唇粉面","明眸皓齿","亭亭玉立","小家碧玉","庸脂俗粉","其貌不扬"};

    //攻击描述
    String[] attacks_desc = {
            "%s使出了一招[背心钉],转到对方身后,一掌向%s背心的灵台穴拍去.",
            "%s使出了一招[游空探爪],飞起身形自半空中变掌为抓锁向%s.",
            "%s大喝一声,身形下伏,一招[霹雷坠地],捶向%s双腿.",
            "%s阴手翻起阳手跟进,一招[没遮拦],结结实实的捶向%s.",
            "%s运气于掌,一瞬间掌心变得血红,一式[掌心雷],捶向%s.",
            "%s上步抢身,招中套招,一招[劈挂连环],连环攻向%s"
    };

    //受伤描述
    String[] injureds_desc = {
            "%s退了半步,只轻微破皮.",
            "给%s造成了一处瘀伤.",
            "一击命中,%s痛得弯下腰.",
            "%s痛苦的闷哼了一声,显然受了内伤.",
            "%s摇摇晃晃,突然摔倒在地.",
            "%s脸色一下子惨白,连退好几步.",
            "%s的鲜血从口中奔涌而出.",
            "%s惨叫一声,瞬间倒地不起."
    };


    public Role() {
    }

    public Role(String name, int blood,char gender) {
        this.name = name;
        this.blood = blood;
        this.gender = gender;
        //随机长相
        setFace(gender);
    }

    public char getGender() {
        return gender;
    }

    public void setGender(char gender) {
        this.gender = gender;
    }

    public String getFace() {
        return face;
    }

    public void setFace(char gender) {
        Random r = new Random();
        //长相是随机的
        if(gender=='男'){
            int index=r.nextInt(boyfaces.length);
            this.face = boyfaces[index];
        } else if (gender=='女') {
            int index = r.nextInt(girlfaces.length);
            this.face = girlfaces[index];
        }else{
            //都不是就指定长相
            this.face = "面目狰狞";
        }

    }


    public String getName() {
        return name;
    }


    public void setName(String name) {
        this.name = name;
    }

    public int getBlood() {
        return blood;
    }


    public void setBlood(int blood) {
        this.blood = blood;
    }


    public String[] getBoyfaces() {
        return boyfaces;
    }

    public void setBoyfaces(String[] boyfaces) {
        this.boyfaces = boyfaces;
    }

    public String[] getGirlfaces() {
        return girlfaces;
    }

    public void setGirlfaces(String[] girlfaces) {
        this.girlfaces = girlfaces;
    }
    //定义一个方法用于攻击别人
    //谁攻击谁?方法的调用者去攻击参数
    public void attack(Role role){
        Random r = new Random();
        int index = r.nextInt(attacks_desc.length);
        String kungfu = attacks_desc[index];
        //输出一个攻击的效果
        System.out.printf(kungfu,this.getName(),role.getName());
        System.out.println();

        //计算造成的伤害
        int hurt = r.nextInt(20)+1;

        //修改血量
        int nextBlood = role.getBlood()-hurt;
        //对剩余血量进行修正,如果小于0,则修改为0
        nextBlood = nextBlood<0?0:nextBlood;
        role.setBlood(nextBlood);

        //this是方法的调用者
        //受伤描述,跟血量有关
         if(nextBlood>90){
             System.out.printf(injureds_desc[0],role.getName());
         } else if (nextBlood<=90&&nextBlood>80) {
             System.out.printf(injureds_desc[1],role.getName());
         } else if (nextBlood>70&&nextBlood<=80) {
             System.out.printf(injureds_desc[2],role.getName());
         }else if (nextBlood>60&&nextBlood<=70) {
             System.out.printf(injureds_desc[3],role.getName());
         }else if (nextBlood>40&&nextBlood<=60) {
             System.out.printf(injureds_desc[4],role.getName());
         }else if (nextBlood>20&&nextBlood<=40) {
             System.out.printf(injureds_desc[5],role.getName());
         }else if (nextBlood>10&&nextBlood<=20) {
             System.out.printf(injureds_desc[6],role.getName());
         }else {
             System.out.printf(injureds_desc[7],role.getName());
         }
        System.out.println();
    }

    public void showRoleInfo(){
        System.out.println("姓名为:"+getName());
        System.out.println("血量为:"+getBlood());
        System.out.println("性别为:"+getGender());
        System.out.println("长相为:"+getFace());
    }
}
